Final Moment:
Flying Mantas:
Encounter:
Jump:
Before I bought Garry's Mod, I used to stage pictures in other games instead. I figured I could show a couple of them here (since I'm in another creativity void at the moment). The above pictures were made in two games from the Unreal franchise. Pictures 1, 3 and 4 were made in Unreal Tournament (1999), while picture 2 was made in Unreal Tournament 2004 (commonly known as UT2k4).
Making this kind of pictures in other games than Garry's Mod is somewhat hard, because there is no physics gun, no camera tool, and so forth. All you've got is a couple of console commands. There is one command for freezing the time, and other commands for spawning every single object in the game. Unreal Tournament actually contains all content from its predecessor Unreal (1998) (in my opinion, the best game ever made (it even beats Mass Effect)), so therefore you have a huge variety of objects and characters you can spawn. Just like I mentioned before, there is no such thing as a physics gun in Unreal, and therefore you need to freeze the time, fly to the place where you want the character/object to be and use the console command to spawn it. Unless you unfreeze time afterwards, there is no way to move them, but it's possible to remove them with another console command. Therefore you have to spawn and de-spawn (is that the correct word?) objects until you get them where you want them. Unreal Tournament 2004 also has a few of the enemies from Unreal, since they are featured in one of the game modes. However, Unreal Tournament has more of them.
Before I start describing the pictures, I need to give some information about the characters that appear, so it's easier for me to explain:
Nali = Beige four-armed aliens. Primitive, peaceful and religious. Some plot points in Unreal hint at a darker past with higher technology than you ever see them use.
Skaarj = Reptilian humanoid aliens. Their society is like a bee hive, centered around a queen. They tend to look similar to the Predators from the Predator franchise, though there are different kinds of Skaarj, with varying appearences. However, their queen is more centaur-like.
Manta = Flying animals that resemble manta rays.
So, starting in on the pictures, I'll begin with picture 1, Final Moment. The character cowering at the lower left of the image is a Nali. To make him stand the way he does, I had to unfreeze the time briefly, shoot him once so he took on a defensive pose, and then freeze time again. Then I spawned the rest of the characters. The huge creature in the middle of the picture is a Skaarj Queen. That thing in the upper right corner is a Skaarj Trooper.
Picture 2,
Flying Mantas, is the only one of these four pictures that was made in
Unreal Tournament 2004. Those creatures in the picture are so-called mantas. Just like in
Mourning, a tree had an unfortunate placement in the picture, but I leave it to you to figure out which one.
In picture 3, Encounter, I fired an Instagib Shock Rifle (a weapon from the game) at the statue that depicts a Nali to make the ring that can be seen in the picture.
Whe it comes to picture 4,
Jump, I used
pixlr to blur out the character that has just jumped off the crane. I wanted it to seem like he preferred suicide to getting caught by the Skaarj Warrior. I actually remade this picture in Gmod at some point during the first two weeks after I bought it. Back then, my posing was still awful, but I'll post it here anyway:
No addons were used for any of the pictures in any of the games.